A fast-paced racing game attempting to recreate the immersion of arcade racing games.
The Team | Zero Qualms
If you could live in the world of Pokemon you wouldn't need to ask Jacob twice. Sometimes we have to remind him that he doesn't. Jacob is our designated artist and voxel lover. He works on all the models you see and will interact with from the racers and droids to the environments and tracks.
Mark usually can be found splurging through Rivellon but on his off days he tries to keep the website up to date. Within VoxRacers he works on the general game mechanics but mostly focuses on the A.I of the enemy racers and implementing the multiplayer.
When Mark isn't tinkering with the movement of the racers and feel of the VoxRacers world, he is busy messing around in some of his favourite competitive team games. Either that or he's testing out some new particle effects or blowing up the interactables.
Eoghan can most often be found either playing guitar or playing games, most likely adding to his 1374 hours in Crusader Kings II. Eoghan spends a lot of his time changing values until things look nice, or ridiculous. On VoxRacers he works on the procedural aspects of the game as well as anything else that may need done.
Michael should probably spend more time playing new games, rather than emulating old ones and staying up all night making techno. He's the audio guy for VoxRacers, handling the sounds of sci-fi engines and an arcade soundtrack.